Important Dates:

Paper Abstract Submittal:
- Cutoff date - Feb 15, 2008
- Abstract needs to be less than 1000 words
- Author Biography (less than 200 words)

Notification to authors of paper selections
- Date - Feb
20, 2008
- Authoring Instructions emailed to authors

Summit tracks include:



Database Generation and Conversion

Co-chairs:
Troy Hockenberry (THockenberry@AEgisTG.com)
Jason Brandt (jason.m.brandt@us.army.mil)

This session will explore innovative techniques and advances in the generation and reuse of terrain databases, database management and database creation. Areas of interest for this track include, but are not limited to, the following topics:

- Storage (i.e. Distribution, Asset management, etc..)
- Terrain Reuse Processes
- Global Data sets v/s Regional (Local) Terrains
- Terrain Optimization
- Rapid Terrain Development
- SAF DB Generation
- Source Data Management and formatting PSI

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Real-time Visualization

Chair:
Bert Haselden (bert.haselden@us.army.mil)

This session focuses on real-time visualization techniques as they relate to terrain. Review of the current state-of-the-art as well as emerging techniques will be discussed. Areas of interest for this track include, but are not limited to, the following topics:

- Dynamic deformable terrain
- Earth model "round earth" mapping
- Dynamic paging of large terrains
- Terrain height maps
- Terrain creation / visualization on the fly
- Natural feature rendering (foliage, clouds, atmospherics)
- Sensor response / material modeling of terrain
- Correlation among data sets

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3D Modeling

CO-chairs:
Scott Allman (SAllman@AEgisTG.com)
Jon Sells (jon.sells@us.army.mil)

This session will explore innovative techniques in the creation and use of accurate real-time 3D models as they relate to visual recognition and immersive environments. Areas of interest for this track include, but are not limited to, the following topics:

- Shaders
- Modeling Techniques (i.e. Meshes, NURBS, Polygons, Image Based      Modeling, etc..)
- Texturing Techniques (i.e. Multi-texturing, Detail Texturing, bump      Mapping, Texture Synthesis, Light Mapping, etc..)
- Content Management

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GIs and Mapping

Chair:
Chris Kreiling (CKreiling@AEgisTG.com)

This session will explore key areas related to geospatial data, how it is used, presented and various methods for storing and serving the information to the end-users and decision makers. Areas of interest for this track include, but are not limited to, the following topics:

- Geospatial Data
- Geospatial Information on the Web
- Homeland Security
- Emergency Preparedness & Response
- Open Source Software Applications

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Remote Sensing

CO-chairs:
Andy Wilson (andy.r.wilson@us.army.mil)
Scott Allman (SAllman@AEgisTG.com)

This session will explore the incorporation of high-resolution imagery into real time systems as well as the usability of multiple levels of imagery to accommodate temporal changes in large data sets. Areas of interest for this track include, but are not limited to, the following topics:

- Imagery Products (LANDSAT, Quickbird, IKONOS, etc.)
- Processing/Correction Techniques
- Non-Visible Spectrum Imagery
- Multispectral Imagery
- Data Storage and Distribution

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Open Source / Open Standards

Chair:
Bert Haselden (bert.haselden@us.army.mil)

This session will explore the definition of OpenSource standards as well as discuss current OpenSource projects/initiatives/standards as they relate to software development in the areas of terrain or visual asset creation and visualization. Areas of interest for this track include, but are not limited to, the following topics:

- Model formats
- Tools
- Applications
- Graphical Information Systems
- Libraries
- Visualization tools

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